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8 pages in this section.
The design principles that shaped Go and how they show up in real codebases.
A one-page tour of Go's ethos, target domains, and when to choose Go over alternatives.
Where Go wins by default and where another language may fit better.
A decision matrix mapping team skills, latency, and ecosystem needs.
How Go's small surface area shapes library and service boundaries.
Ten principles for keeping Go codebases idiomatic and maintainable.